Gotta take #3000.
Sorry Canada, but consider this a wake up call!
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Morning CSF greetings from the back stabbing traitor. |
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I hope you are joking. I do not think anyone thinks that you are a back stabbing traitor unless of course you vote liberal in the upcoming election.
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No, you're just a regular sort of traitor |
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Damoose, you owe us a game. Its been a month since you posted one. Get cracking!
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No lurkers around today! I feel unapreciated.
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I want a blue face, I want a blue face! Come on, let me have it. I have been good ... sort of!
[Message Edited]
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There are always lurkers.
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Huh? what does that mean?
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Newfy, I notice you are looking for a tiny/Maso strategy. I do try to play those type of games every once in a while, I find them the hardest type of games because you have usually a similar number of planets, or at least I do, to a large map, but without the massive trade income from the distances.
If you could, small maps would likely make it somewhat easier, I have won several of those. But you will have trouble getting positive income because you will be bribing the AIs fairly often. Last time I tried it I think I peaked at something like 100 a month.
When I play those small maps, I usually just follow a large type of map Maso strategy, but adjust because you will have to use less time to make colony ships.
If you need a Maso strategy, the Guardians have a few on their site, I think it is Link
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Oh yes... there are definitely lurkers |
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Oh yes - CenturionZilla stalks the graveyard
The UnDead are excellent at this sorta thing. LUNCH! |
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Being or having???
Alex
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Oh, yes I posted a game with a strategy on the Diplomats site, but it is in a area for Honories and Diplomats only.
Basically, build colony ships at 100% military for as long as you need, switch to 100% Research to get the very basic techs, Diplomacy, Trade, Basic Enviro, switch to 60% Social / 40% Military to make freighters, then 65% Science / 35% Social and coast your way to 2190, ally with everyone, end of game. Bribe along the way, keep the income positive after the 100% phases. Maso in a nutshell.
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Its a Damoose term, I didn't know either and it applied to me.
It means After Action Report. The Diplomats report our games on our website and some of us do a bit of a write-up of the games.
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I will attempt it again. My problem is I think I either leave a step out or short cut a step and then get crushed. I am tired of getting crushed on Tiny. But, I really want to stay on Tiny.
I have seen that people playing Tiny / MASO are getting 10K more points than I am on crippling. That is a big difference!
I used to have problems with tiny on all strategies leading up to MASO. Now I can beat the game a few different ways on Crippling and win every time. It does get exciting if I can't get contact with all the AI early in the game. That is the key to winning on crippling I think.
I just made the game harder by setting the planets to Rare. My scores are about 800 points less but the game is quite a bit tougher now.
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