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Do you still think GalCiv 1 is fun even with GalCiv II out?
758 votes
1- Yes
2- No


The Prancing Pony (Fellowship of the Ring Empire Thread)
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#1500  by Citizen Naqmir - 6/16/2004 12:45:13 PM

Ricbayer-heres my belated congradulations on making a million points.and welcometo the millionaires club.

By the way...post 1500 takin in the name of the Guardians.

                            
#1501  by Citizen Matthew Downie - 6/18/2004 8:41:00 AM

how is the repetitive stress injury doing? Wearing a splint on the wrist at bedtime can help some.

Oh, I'm still at the keyboard all the time. I just lost interest in GalCiv for a while. (Darn MMORPGS...) Must look up treatments for RSI sometime... There's an amazing amount of useful information on the internet if you just think of looking for it.

Films I've seen:
Troy
Despite Brad Pitt looking like he's advertising haircare products, I enjoyed it.
The film, though it made some of the Greeks sympathetic, was basically very pro-Trojan, and anti-war (the Greeks intend to conquer a city and burn it to the ground, just in order to bring back a woman who's run away from her husband).
Hugely unfaithful to the original story (I'm a Greek Mythology nerd too; I once wrote a musical version of The Odyssey), to the extent of killing off several of the major characters who were supposed to survive until the sequel and removing all the fantasy elements; no gods, and Achilles is not invulnerable.
But I like my adapations unfaithful - it keeps them from being too predictable.
What it did well for me was giving the battles some emotional resonance; I cared about them more because I knew what the participants were fighting for - glory, power, revenge... (For the same reason, I prefer Darth Vader's light-sabre battles to the Darth Maul one, even though that was more spectacular.)
My rating: 23.1 out of 28.6!

Eternal Sunshine of the Spotless Mind
Unclassifiable film scripted by Being John Malkovich's Charlie Kaufman.
Like Memento, Total Recall, etc, it uses human memory as a theme. After his relationship with Kate Winslett ends disastrously, Jim Carrey goes to a place where they can remove his ex-girlfriend from his memory. As the process begins, he changes his mind, and much of the story takes place inside his head as he struggles to hold on to memories while they dissolve around him (using a variety of nice special effects).
If you find Jim Carrey annoying, then don't worry - he's nothing like himself here. Kate Winslett isn't much like herself either.
My rating: nine thumbs up!

                          
#1502  by Citizen musicfan55 - 6/19/2004 2:31:38 PM

Thanks for the congrats Naqmir. Thanks for the movie tips Matthew. I will add the movie tips to my netflix DVD rental queue.

Wow, things are in an uproar in the Metaverse scene. Lothmorg and Renegade Mayito have had their scores removed from the metaverse while Stardock is investigating. This is sad news no matter the outcome. There are two explanatory posts in the forum section: the post that has cheating in the title and the post about the metaverse audit by frogboy.

                          
#1503  by Citizen Matthew Downie - 6/19/2004 4:24:07 PM

Shame.
But congratulations on hitting ninth place - just eight more people banned and you'll be the new number one!
I'd like to see a video of Lothmorg playing one of his games. It would prove his innocence and be impressive to watch.
There are people on the internet who like to share videos of games being finished incredibly quickly. "Quake", which took me about 15 hours, can be completed on Nightmare difficulty in less than twelve and a half minutes. (Do a search for "Quake done Quick with a Vengeance" if you want to see it for yourself.)

I finally won a medium abundant maso all opponents pure evil game, and was rewarded with a score penalty of ten thousand.

                          
#1504  by Citizen musicfan55 - 6/20/2004 11:29:26 AM

If Lothmorg is legit, maybe he should post his "multi-game per day" strategy and show it can be done. It would be like a "spoiler" in a movie review where folks don't have to read it if they don't want.

Mayito said he used a mod to give him an advantage early in the game and since the game was not flagged as anomalous, he figured he was legit.

We may never know the real story because Stardock and frogboy have no advantage to actually revealing what was done or how the alleged deeds where discovered.

This is an uncomfortable way to get back in ninth place so let's hope everyone else in the top 25 or whatever they audited checked out OK.
[Message Edited]

                          
#1505  by Citizen Matthew Downie - 6/20/2004 1:43:34 PM

Stardock seems to be claiming he found a way to hack into a savegame, change the ID, and then resubmit it, leaving the identical starting planet positions as a clue. Combined with the various suspicious circumstances - he has never felt the need to vary his games, and was confident enough to ditch all his early scores and start again - I doubt a strategy guide would be enough to convince them of his innocence.

Mayito's case is interesting. I once read about an example of an easy mod that wouldn't come out as anomalous. You set the colony ship range to minus eight, and then the only way to expand out of your original sector is to build starbases in the places you want to go. Since the AIs wouldn't know to do this, they'd have no chance. I wonder what Mayito's mod was? I thought that if you created a super-powerful political party, the AIs would choose it for themselves.
Not too convinced by his defence "If they had not forced everyone who wanted to get a good score into the MASOVERSE, this would never have happened." Just because you want a good score doesn't mean you're entitled to one without having to play well.
Even so, it would have been nice if they'd caught him early, and removed the games they didn't like, rather than letting him get away with it for ages and then suddenly resetting him to zero.

                          
#1506  by Citizen musicfan55 - 6/21/2004 12:26:39 PM

That sounds like an accurate summary Matthew. I went to the Guardian thread and no one really answered my question if and where Lothmorg had composed a response. They probably would have let me know if Lothmorg had responded.

You really need to get back into playing Gal Civ with good background music (turn off Gal Civ sounds), take your time each game, and aim for a million points. I am listening to Mozart's Clarinet Concerto right now and it is perfect for Gal Civ.

My next Gal Civ goal is to submit a game after June 25th so I will have submitted games each month to the meta for over one year. There should be a longevity medal for that. .



                          
#1507  by Diplomat Peace Phoenix - 6/22/2004 1:28:45 AM

I thought that if you created a super-powerful political party, the AIs would choose it for themselves.


Take a look at the research.inc pol party (not yet submitted to library) in the mod forum.

                          
#1508  by Citizen Matthew Downie - 6/22/2004 4:57:27 AM

So that's:
Diplomacy +60
Luck +75
Research +50
PQ +5
Economic +40
Morale +25
Ship Defense -75
Ship Hit Points -75
Nice party. If I were you, I wouldn't submit that to the library. I don't know exactly what Mayito was nuked for, but it was probably something like that.

                          
#1509  by Citizen Weyrleader - 6/22/2004 4:58:34 AM

They probably would have let me know if Lothmorg had responded.


Ricbayer, Loth left a statement in the Senate Halls Guardian masso strategy area.

                            
#1510  by Citizen Weyrleader - 6/22/2004 5:01:41 AM

Take a look at the research.inc pol party (not yet submitted to library) in the mod forum.


Or look at the diplomat part (some other word in front of diplomat). It is similar to what is proposed for the research.inc pol party. If you set the ability to wage war and related capabilities to -70 or something like that, the AI won't choose it. No AI tries a non-war strategy.

                            
#1511  by Citizen Matthew Downie - 6/22/2004 5:01:50 AM


[Message Edited]

                          
#1512  by Citizen Matthew Downie - 6/22/2004 5:07:00 AM

If you set the ability to wage war and related capabilities to -70 or something like that, the AI won't choose it. No AI tries a non-war strategy.

Mayito's offence seems more understandable now. Once you create a system with checks and balances like that, it becomes a challenge to try and squeeze the best possible result out of it, and with no clear dividing line to say what's cheating and what isn't.

                          
#1513  by Citizen Matthew Downie - 6/22/2004 5:10:52 AM

aim for a million points

I don't want to obsess about points. That's dangerous.
My last game, I aimed for an alliance victory, but failed. No matter what bribes I gave, my relations fell back to cool on the next turn.
So I vapourised them all. Let that be a lesson! I desire only peace and friendship! Anyone who doesn't give me peace and friendship must therefore cease to exist!

                          
#1514  by Citizen Matthew Downie - 6/22/2004 5:15:50 AM

My next Gal Civ goal is to submit a game after June 25th so I will have submitted games each month to the meta for over one year. There should be a longevity medal for that.

I've beaten you to it. No medal... Though I do have a '5 game winner with 1000 points' medal, which is nearly as good, right?

                          
#1515  by Citizen Matthew Downie - 6/22/2004 5:23:23 AM

I'm thinking of distributing my 'Event pack for pure good players'. It makes it possible to get to pure good in a reasonable time, if you're willing to make fairly big sacrifices. The idea is that it replaces all your existing events - since the problem is that many of the standard events don't give you any penalty for the good option and so give you only a 1 point good bonus. The problem is that it contains a number of standard events, library events and modified events, along with a few of my own creation. Will anyone mind this? Should I submit it to the library?

                          
#1516  by Diplomat Peace Phoenix - 6/22/2004 6:12:13 AM

Ricbayer, Loth left a statement in the Senate Halls Guardian masso strategy area.


That is nice but how we, non guardian, can have access to it?

                          
#1517  by Diplomat Peace Phoenix - 6/22/2004 6:21:45 AM

Or look at the diplomat part (some other word in front of diplomat). It is similar to what is proposed for the research.inc pol party. If you set the ability to wage war and related capabilities to -70 or something like that, the AI won't choose it. No AI tries a non-war strategy.


The diplomats part is the Sneaky Diplomat pol party on which research.inc is based.
Yes, no AI try a non-war strategy, but if you add speed +1 to the party, you will find some AIs that will take it.

And from what I have understood from Frogboy statements, (which isn't Mayito's view of the situation), it wasn't linked with mods but with data transfered and how similar they were.



                          
#1518  by Citizen damoose - 6/22/2004 6:57:18 AM

Should I submit it to the library?


Matthew... Yes please... That would be excellent.

                      
#1519  by Citizen Weyrleader - 6/22/2004 10:05:12 AM

Should I submit it to the library?


Mathew, please submit to the library. There are those who would be interested. I might even try them, although I really hate to give up those 24-35% PQ bonus options

But they might let me get back to chaotic good faster

                            
#1520  by Veteran Icho Tolot - 6/22/2004 10:39:11 AM

I'm thinking of distributing my 'Event pack for pure good players'. It makes it possible to get to pure good in a reasonable time, if you're willing to make fairly big sacrifices.
That sounds great, i miss my white smilie

                          
#1521  by Citizen Matthew Downie - 6/22/2004 11:28:04 AM

That is nice but how we, non guardian, can have access to it?

I think Lothmorg basically denied everything and suggested that they'd been confused by the fact he plays every game the same way, same tech research order, etc.

I have a deep desire to make jokes about this whole situation, but I'm worried about offending people.

                          
#1522  by Citizen NewfyScotian - 6/22/2004 11:36:26 AM

I have a deep desire to make jokes about this whole situation, but I'm worried about offending people


hehehe, Go ahead and make your jokes, the whole thing is kinda funny in sad way.

                          
#1523  by Veteran Disciple777 - 6/22/2004 11:38:10 AM

Not offense will be taken from my side, like Lothmorg I always use the same political party I created and then research the same techniques and always finish my game in the same year right after January 2190. So maybe that is what could be causing Stardock to think that we are cheating. I think that this whole issue has been blown out of proportion by Stardock, and may I said unnecessarily, because after all this is just a game!!!! if you as a player found a way to beat the system, then you as a developer improve the system!!! because that is showing you that the players are more smart than your developers, what the heck, even instead of ounishing the players ask them how they are able to beat the system and use this knowledge to improve the game.

      
#1524  by Citizen Matthew Downie - 6/22/2004 12:00:38 PM

My event pack requires some graphics that I'm planning to enclose, plus the following .PCX files:

Alien_Squirrel, Ancestor, Astroid_Shower, castle_2moons, colony_landing, be_robots, be_bugs,
event_alliancewar, Event_AnitGov01, Event_BloodTrade01, Event_CheatingDeath, event_gtcolonyday01, Event_Dinos, Event_Drought01, Event_Food01, Event_Hangar, Event_pirate, Event_StolenCargo01, foresthills01,
FoundCity01, Future_City, GraveYard, Moon_unstable, Plague, Soldier_Tech, Spaceworms01, Underwater02

I'm assuming that everyone already has these. Could someone who hasn't downloaded a lot of mods check if they're all present in your GFX directory?

                          
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