Happy 4th of July everyone!
| |
|
Obi-Wan woozily staggers to his feet, and gazes around him at the shambles that remain of Icho's Bar and Grill. Dust lies on the floor.
The Jedi checks his watch to see how long he's been out. Realizing that the watch isn't going to cut it, he tries to access the calendar on his PDA. Sadly, the batteries seem to have died sometime in the past month or so.
Greetings, all! So, what did I miss?
| |
|
Greetings, all! So, what did I miss |
|
Everything
| |
|
|
Crikey. Just caught up on about 8,000 posts in various threads. I'll exercise my vaunted diplomatic skills by keeping my durned mouth shut for a change. Everything that COULD be said on that topic has, apparently, already been said. More than once.
But on a related note...
I find it intriguing that GalCiv, alone among the video game genre, tracks the "best" players by including number of submissions along with quality of submissions. To wit: Remember the Atari games? One game, one entry on the high score list. Want to move up? Play your next game better.
I understand why Stardock went in a different direction for GalCiv. By allowing a player to build up a ranking with multiple submissions, it drives up the desire to continue to play the game. So, there's an effort to reward both good individual game scores (more points per game with fewer submissions) and the dedicated cranker.
But I think the balance is way off.
Staffa - arguably the best player in the history of this game - is barely remembered by anyone outside GROSS - and the old-time pirates, at that. Ray and Cotal are nearly in the same boat. These three players did a lion's share of the work in designing the strategies that allowed nearly any player to beat the game at nearly any level. Granted there have since been others who refined those strategies. But because of a lack of recent submissions, the old masters are no longer prominent.
Here the structure of the leaderboard works AGAINST GalCiv. I haven't played in months; but, as I have neither the free time nor the inclination to crank games, there's no point in my even loading up AP, which I have through Drengin. There are other PC games out there. Also a job, family and yard work.
Sure, "Play the game, not the Metaverse." Then why is it THERE?
For GalCiv 2 - or anything with a single-player Metaverse, for that matter (Political Machine? The fabled MOM2?) - I believe that a shift away from massive QUANTITIES of submissions should be implemented, in favor of the quest for that one perfect game. The ideal PC game immerses the player in the experience; it shouldn't be a call for an ice-pack on the mouse finger to prolong one's ability to hit "end turn."
If you want to reward the daily player, fine - but limit the impact to, say, 25% of the total score. Everything else would be based on a single, best game. Obviously, a few changes would be in order - no scoring cap (not much point in three pages of players with 60K games), no radical score changes between game versions. To encourage newer players, perhaps a score degradation would be OK. After all, there's an incentive to return to defend one's title if you can do it with one game.
Thoughts? We've been here for a year, people, and GalCiv 2 is that much closer. Stardock has shown that it responds to feedback from players before - the introduction of starbases in the early versions, the boost in Maso scoring later. How many of you would like to see the entire scoring concept shift as I've described here?
Just a few idle OT thoughts. Anyone have a drink?
| |
|
Harumph. Apparently, I've managed to kill off the conversation with my humble suggestion. I'll move it over to the regular Forums...
| |
|
Not killed off. I simply don't know how to follow that.
Good ideas.
| |
|
|
|
Lets see the current tasks:
1. Finish Halut Pack Graphic Addon [done]
2. Finish Project "Saga" [in progress]
3. Finish Project "EvilPack" [in progress]
4. Start Project "USO" [in preperation]
5. Preper of exams [in progress]
6. Reach Top 15 ranking [in progress]
[Message Edited]
| |
|
By all means, feel free to comment over at the thread on the main Forum - the whole idea was to get a dialogue started.
Icho, you need to add a few "drinking" steps to that timeline - which may add a few months to the completion dates. But hey, what's a few lost weeks, anyway?
| |
|
Actually its no time line, most runs parallel.
And "drinking" is that normal that I did not consider that I need to list it (for exemple this and tommorow eve)
| |
|
for exemple this and tommorow eve |
|
With that spelling, I guess you've already started...
I note that 5 of your 6 immediate goals are GalCiv-related. Annoying, isn't it, how real life creeps in like that.
| |
|
Annoying, isn't it, how real life creeps in like that. |
|
Yeah, RL can be exactly that. I'm glad there's galciv to help escape it.
| |
|
|
|
Good luck in preparing for your exams Icho |
|
Well, seven exams. That keeps much free time away form anyone. So I have to be picky on what I do at the little free time left
[Message Edited]
| |
|
|
All:
Apparently, my "dual identity" concept isn't flying with Empire membership. I'm going to attempt to re-join the SF with my prime account (this one) and then try to get my secondary account back into the Jedi. If it doesn't work, I'll still be stopping around, even if I'm carrying a different flag. This is a fine empire with a storied history, and I'm happy to be a part of it, even if it's only informally; but SF is home.
May the Force be with y'all.
| |
|
And back...I hope. The system SAID I was in, but that's no guarantee...
Edit: Ack. No empire logo. Apparently I'm doomed to wander, Empire-less, throughout the Metaverse.
I'll keep an eye peeled on the Jedi roster, to see if this account is updated and shows up on the list. In the meantime, don't be surprised if my Samurai Ben persona shows up and sticks his nose into things on a regular basis.
[Message Edited]
| |
|
|
|
Sorry to hear that Obi Wan.
My second ID works fine with another empire
| |
|
|
|
|
|