0-30 100%
31-60 95%
61-90 90%
91-120 85%
121-150 80%
151-220 75%
221-290 70%
291+ 65%
There are some reports of old games being aged off profiles as well. I think I saw it in the Jedi thread.
[Message Edited]
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#7752
by Citizen Brewskin - 4/10/2004 3:22:02 PM
Ahhhh, thank you damoose, so, if I understand this correctly, the longer between submissions, the more your "current" score will degrade?
This makes pretty good sense, I had wondered if scores from a player who may have gone at things quite hot'n'heavy during the immediate time after release were pared away periodically, or just left to molder on the vine, this sounds like a much better system, at least to my unsophisticated ear.
Certainly, it encourages players to, well, play. I find that TBS games are rarely suitable for multi-play, due primarily to the difficulty of finding a consistent group of vict...I mean, opponents. Allowing players to see their scores compared to over 20,000 others has added quite a bit to the fun factor, speaking for myself, at least.
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I think it takes me 4-6 hours, depending on various factors. I don't think I try to play them any faster.
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the truth remains elusive. |
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Yeah, I just like to see my score go up, so I play.
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I got a nice bump by not playing for 2 weeks. Earned like 35K Meta for a 60K bomb.
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I net about 3100 mpts a game right now, |
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Wow. I think I got 11k mpts for my last submission.
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I just downloaded some mods, but I am not sure if I'm going to install them yet.
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Have you tried the Greldonizer yet, damoose?
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Getting my butt handed to my in my current game. Was doing fairly OK until one of the AIs decided to quit and gave me their three remaining systems. I sent reenforcements, and along the way those were ripped to shreds.
So I've got a couple of questions regarding military strength and defensive posturing.
1. Several players have mentioned that your military appears stronger when your ships are "in orbit." By that, do they mean that the ships are in the system (i.e., not visible on the galaxy map), or right next to the system?
2. I think I understand that a ship gets a bonus (or even bonuses) when it is near a system. How near does it have to be?
3. When a system is under attack is it better to take your offensive units (e.g., Dreadnought) out and attack the incoming units, leave them be and left them act as defensive units, or something else that I'm unaware of? (Maybe that Guard button that I don't know what to do with yet, or the Sentry button...)
Any and all advice is welcome! (Funny thing is, the only AI not currently at war with me are the Yor! Go figure!)
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I didn't know about that until I read it in the Strategies thread in the private forum.
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