Galactic Civilization

Create account
Login
Downloads
NewsGroup
Community
Purchase
Galactic Forum
Strategies
Mods
Empires
Do you still think GalCiv 1 is fun even with GalCiv II out?
758 votes
1- Yes
2- No


Raven's Claw (The Galactic Guardians Empire Thread)
  Search:   
Go to Bottom         Go to Bottom
#8025  by Veteran Terl - 4/13/2004 11:29:47 AM

Major Dallas: I bought it the download when released method and got the s/n right away. That is the one to go for unless you want all the other Drengin things...

                    
#8026  by Citizen Naqmir - 4/13/2004 11:29:51 AM

does morale factor into your score


As far as I know and have seen moral is one of the biggest contributers to your final score.

                            
#8027  by Citizen Major Dallas - 4/13/2004 11:32:00 AM

I have a quick question. I pre-ordered the CD version and just wanted to see if anyone knew when it would be sent out? Thanx


Naqmir, when you pre-ordered the CD did you also have the download available to you at that time? (Just wondering if there's any "hidden cost" to pre-ordering the CD.)

                          
#8028  by Citizen Naqmir - 4/13/2004 11:33:49 AM

Naqmir, when you pre-ordered the CD did you also have the download available to you at that time? (Just wondering if there's any "hidden cost" to pre-ordering the CD.)


I've acctually been wondering this too. If i order the CD version can I also download it off Stardock?

                            
#8029  by Citizen Magnumaniac - 4/13/2004 11:34:34 AM

does morale factor into your score?


Not that I'm aware of, directly - but it does affect other things that affect your score. Don't worry about morale dropping into the 50's as long as it doesn't go below 54%. With high population worlds, you won't get any benefit from higher morale other than nice big majorities in the elections. Pop growth is capped at 200million per turn per planet, so once a planet goes beyond 4 billion or so (if you have Aphrodisiac) there is no point striving for 100% morale. Likewise, tax income is capped at 4*PQ, so all those taxpayers being affected by morale doesn't matter either.
[Message Edited]

                          
#8030  by Citizen Magnumaniac - 4/13/2004 11:37:47 AM

Naqmir, I doubt if the CD will go out until the final release candidate is fully tested.

Did you get a DN- type serial number when you pre-ordered? If so, try registering it in Stardock Central and see if you get the option.

                          
#8031  by Citizen Major Dallas - 4/13/2004 11:38:27 AM

MagMan, thanks for finding the scoring link. Very informative. (Reminds me of a story I heard about a sculptor. When asked how he created such realistic sculptings he replied that is was quite simple, "Just cut away anything that is not part of what you are sculpting!" Obviously, he could 'see' things that I could never see, and that is what made him the artist that he was. Now I just have to keep building on my GalCiv experience so that I can become a better artist!)

[Afterthought: I suppose the most direct analogy, for Guardians at least, is to simply cut away all the Yor, and whatever is left is art! ]

                          
#8032  by Citizen Naqmir - 4/13/2004 11:40:06 AM

Magnumaniac- I may be wrong but i've been under the impression that the average moral of your population for the entire game is a large part of your score in the end?

                            
#8033  by Veteran Terl - 4/13/2004 11:40:07 AM

CD does cost $5 extra I believe. I just downloaded and archived. Burn the subsequent zipped file to cd and you can restore at will.

                    
#8034  by Citizen Naqmir - 4/13/2004 11:42:03 AM

Naqmir, I doubt if the CD will go out until the final release candidate is fully tested.Did you get a DN- type serial number when you pre-ordered? If so, try registering it in Stardock Central and see if you get the option.


I got the serial number just not the CD. I guess ill have to be patient a little longer.

                            
#8035  by Citizen Major Dallas - 4/13/2004 11:42:34 AM

Wow, talk about divergent answers. Naqmir says that morale is one of the biggest contributors to score, and MagMan indicates that from his experience it isn't! Reminds of the flag of the fictional Duchy of Grand Fenwick (from the book, The Mouse That Roared), with a two-headed bird, one saying "Yea" and the other saying "Nay."

                          
#8036  by Veteran Terl - 4/13/2004 11:45:04 AM

Special Bulletin

Archaeologists on Sol have uncovered a primitive form of Yor in recent digs near the old city of Los Angeles. They firmly believe that it was the precursor to the modern Yor we have been at war with for the last few months. Scientists believe the Yor found in historical documents was searching for a way to become more "human". Historical footage shows this ancient Yor as going on a long journey with a young girl while searching for a heart. Scientists are still debating as to the meaning of this find.

                    
#8037  by Veteran Terl - 4/13/2004 11:46:34 AM

I got the serial number just not the CD


If you got that use stardock central to register AP and it should show up for download (check the show pre-release box)

                    
#8038  by Citizen Magnumaniac - 4/13/2004 11:48:41 AM

Magnumaniac- I may be wrong but i've been under the impression that the average moral of your population for the entire game is a large part of your score in the end?


You may be right, but I can't say I've ever noticed it - then again, most of my games finish before huge populations create a morale problem and I nearly always finish with all worlds at 100%, although I usually have a period in mid-game where they're all in the 50's due to 100% taxation (you can pay for the benefit of my supreme leadership you scroungers ).

And who knows if the game was worth 60,000 or 600,000 in the end. Ugh, sorry to the writers out there, I know starting a sentence with a preposition is really awful grammar.

                          
#8039  by Citizen Naqmir - 4/13/2004 11:48:47 AM

Thanx Terl!! I didn't have the Pre-release box checked.

                            
#8040  by Citizen Naqmir - 4/13/2004 11:54:20 AM

From what ive noticed average moral and average income are the biggest contributers to score other than map size and difficulty. But im not certain of it. Lothmorg or Greldon might be able to say for sure.

                            
#8041  by Citizen Genghis Hank - 4/13/2004 11:59:56 AM

Is there any difference (edited - with regards to scoring) within the difficulty level for the levels that you set the AI for? For instance, a crippling game could have 1 incredible and 6 fool or 6 incredible and 1 genius.

BTW, I wouldn't recommend 1 incred/6 fool on a Huge/Gigantic map. If you don't take out the incredible AI up front, the other 6 AI players will surrender to him almost on contact...
[Message Edited]

                          
#8042  by Citizen Magnumaniac - 4/13/2004 12:03:57 PM

No idea on that one GH, never tried it. I just prefer to play maso now with 7 "fools" (only a fool would let you park a TS right nextdoor and not say anything about it).

                          
#8043  by Veteran Terl - 4/13/2004 12:05:27 PM

No idea on that one GH, never tried it. I just prefer to play maso now with 7 "fools" (only a fool would let you park a TS right nextdoor and not say anything about it).


"Daddy,Daddy, look! We have two moons now."

                    
#8044  by Citizen Genghis Hank - 4/13/2004 12:15:33 PM

No idea on that one GH, never tried it. I just prefer to play maso now with 7 "fools"


I may still go there, but I'm trying to see how far I can get without maso first. Putting off the day, so to speak. As been often said - you can never go back.

                          
#8045  by Citizen Genghis Hank - 4/13/2004 12:17:34 PM

"Daddy,Daddy, look! We have two moons now."


"That's impos..."BOOM

[Message Edited]

                          
#8046  by Citizen Genghis Hank - 4/13/2004 12:19:20 PM

Later all!

                          
#8047  by Citizen Naqmir - 4/13/2004 12:28:05 PM

Is there any difference (edited - with regards to scoring) within the difficulty level for the levels that you set the AI for? For instance, a crippling game could have 1 incredible and 6 fool or 6 incredible and 1 genius.


Yes I played a gig/maso with 2 incredible and 3 genius i think. But i only got 40k for the game.

                            
#8048  by Citizen Major Dallas - 4/13/2004 1:12:59 PM

Sorry to be dense, but... I have successfully purchased, registered and downloaded GalCiv:AP ( ), and am attempting to create an archive copy. I noted that the file being downloaded was "gcx.zip" and had intended to burn a copy of that, but it does not appear to have persisted after the download and install was completed. Can someone point me in the right direction of what precisely I should be archiving at this point?

(For those familiar with Back to the Future, I suppose this means that "I am your density." Now if that isn't a scary thought, I don't know what is? )

                          
#8049  by Veteran Terl - 4/13/2004 1:18:57 PM

Can someone point me in the right direction of what precisely I should be archiving at this point?


I selected AP (while in Stardock Central) and then selected Archive selected app from tools (I think). It will run a bit and create a nice zipped folder. (I do not remember where just poke around the stardock central folders and you'll find it.) You can then save this on cd/r or elsewhere and restore it using Stardock central. It saves having to download it again and while in beta, if they have a bad build, you can restore the archive so you can keep playing.


[Message Edited]

                    
<<   <-   320 321 (322) 323 324 325 326 327 328 329 330   ->   >> 
   Page 322 of 794   

Go to Top    Go Back to Message Board    Go to Top
To be able to post something you have to become a member
Click here!



Copyright 1995-2025 Stardock Corporation. All rights reservered.
Site created by Pixtudio and Stardock, designed by Pixtudio.