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Do you still think GalCiv 1 is fun even with GalCiv II out?
758 votes
1- Yes
2- No


Raven's Claw (The Galactic Guardians Empire Thread)
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#19300  by Citizen Evil Druid - 2/19/2005 7:20:48 PM

BOOM!for 85,370 wow, wish I could do tht again


BOOM!!! Good for 47,156 points


Wow, the dice are hot today.

                          
#19301  by Citizen Weyrleader - 2/19/2005 8:40:31 PM

BOOM! for 49,043 to gain back some of my recalc loss. Weyrleader is back and kikkin' Yor A**.

                            
#19302  by Citizen Weyrleader - 2/20/2005 8:30:07 AM

BOOM! for 21,241 more points and back up with my twin brother, PB

                            
#19303  by Citizen Weyrleader - 2/20/2005 10:08:22 AM

BOOM! for 19,070 to consolidate my position.

                            
#19304  by Citizen Cetane - 2/20/2005 3:01:59 PM

A slowly recoveing Chief plies his trade to submit a paultry 16K BOOM.

                            
#19305  by Citizen Weyrleader - 2/20/2005 3:15:45 PM

Boom - for a future game

                            
#19306  by Citizen Cetane - 2/20/2005 4:10:34 PM

BOOM for 6K

                            
#19307  by Citizen PassingBye - 2/20/2005 4:56:12 PM

Boom! for 29,477

           
#19308  by Citizen Evil Druid - 2/20/2005 5:13:33 PM

MOOB

                          
#19309  by Citizen Greldon - 2/20/2005 5:42:59 PM

BOOM!!! for 12,459 points....was hoping for more, but oh well Next stop...top ten.

                          
#19310  by Citizen damoose - 2/20/2005 6:25:10 PM

Ah... The 'Greldon' has returned! You are wearing your Butt Protector (tm)... Yes?

Good to see you Greldon.
[Message Edited]

                      
#19311  by Citizen Chipperoo - 2/20/2005 7:51:37 PM

Good to see you Greldon. I'll add my own little 17K BOOM!

                          
#19312  by Citizen Evil Druid - 2/21/2005 2:35:44 AM

Ah... The 'Greldon' has returned! You are wearing your Butt Protector (tm)... Yes?


Da Moose checking out one of his all time favorite snacks. Worried about the dental work Da Moose?

                          
#19313  by Citizen Greldon - 2/21/2005 7:43:55 AM

Ah... The 'Greldon' has returned!

You are wearing your Butt Protector (tm)... Yes?Good to see you Greldon.


Yes, it's good to be back....Butt Protector in place!


                          
#19314  by Citizen damoose - 2/21/2005 10:59:57 AM

Darn! I hoping you'd have forgotten.

                      
#19315  by Citizen Cetane - 2/21/2005 11:53:04 AM

BOOM for 4k. Closing in on the Roman.

                            
#19316  by Citizen Evil Druid - 2/21/2005 2:05:53 PM

From the general forum.

"5 by Citizen PJ_ - 2/21/2005 12:39:46 PM

BTW, Stellar cartography allows you to see yeloow stars on the map. The research path is : com theory > universal translator > nano electronic > stellar cartography.



Some people start off by saving, enabling cheat keys to reveal the map, then reloading the save from before cheats were enabled. They don't consider it cheating since the AI already knows where the good planets are at the start.

Personally, I think that's too much effort, so I just reduced the cost of Stellar Cartography to 0. Now all races start with that tech."

Okay so how do we do this. Talk about a time saver.
[Message Edited]

                          
#19317  by Citizen PassingBye - 2/21/2005 2:21:55 PM

BOOM! for 21,317 points.

           
#19318  by Citizen Evil Druid - 2/21/2005 2:41:38 PM

PJ answered the how in the general forum.

8 by Citizen PJ_ - 2/21/2005 2:13:14 PM

In GalCiv's data folder (C:\Program Files\Strategy First\Galactic Civilizations\Data is the default if you installed it from the retail CD) there's a file called GCTech.TECH. Open that up with Notepad and search for the line that says "TECH 140 StellarCartography". A few lines under that you'll see one that says "Research_Cost". Change it to 0 and everybody starts with Stellar Cartography.






                          
#19319  by Citizen Cetane - 2/21/2005 3:03:47 PM

BOOM for 6k. Altered stellar catography as mentioned above. Gonna give it a try.

                            
#19320  by Citizen Cetane - 2/21/2005 3:06:21 PM

Maybe I did it wrong, or expected someting else. Looks just like my normal start up

                            
#19321  by Citizen Evil Druid - 2/21/2005 3:09:45 PM

I did it, you should be able to see the yellow habital as bright white compared to the others. Problem is you cannot tell if they are occupied.

                          
#19322  by Citizen Cetane - 2/21/2005 3:24:48 PM

Okay it worked. I was expecting the wrong thing. Back to the old way.

                            
#19323  by Citizen Evil Druid - 2/21/2005 3:25:27 PM

I would still save and look so you know where everyone is but you can sure elliminate a lot of galaxies that are not worth the time to look at. Major time saver.

                          
#19324  by Citizen Cetane - 2/21/2005 3:30:52 PM

I altered Reasearch inc to remove the PQ bonus and increased sensor range. I can see my sector plus 2 sectors in every direction. If I don't see at least 3 yellow stars I restart. Purpose of the save reload is just to get the freighters there quicker. I usually trade techs for a few and build the rest.

                            
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