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Do you still think GalCiv 1 is fun even with GalCiv II out?
758 votes
1- Yes
2- No


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#900  by Diplomat Blue_Steel - 11/21/2004 8:24:25 AM

Working overtime here trying to catch up again .. just think that i'm getting somewhere and that Chip sees what i'm doing and posts more games too.. I duno how people can keep up this pace... I couldn't... 3 games yesterday and back to 2 today.. oh well back to one game a day..




                          
#901  by Veteran Cosmic Fox - 11/21/2004 10:46:36 AM

I do not understand how anyone can submit one game a day let alone 2-4!! I do understand your frustration Admiral.

                      
#902  by Citizen littlewotts - 11/21/2004 1:18:05 PM

If I play one a week I'm doing good now. I used to crank them out, especially during the Tournaments we had.

                        
#903  by Citizen Chipperoo - 11/21/2004 6:46:19 PM

It usually takes me about 1 hour to play a complete game. Because I'm on the west coast, if I submit a game after 9:00PM local time it gets posted for the following day (Stardock is in the central time zone). This means that I usually am ahead one day, and if I have a chance to submit one before 9:00PM it means 2 games for that day.

Of course JT did give me the incentive to go for some ~insurance~ games after seeing what PP posted .

                          
#904  by Diplomat Blue_Steel - 11/21/2004 10:13:30 PM

.. Can't blame me for trying...

but I see that it'll be of no use to me.. as you can play and submit games 3-4 times faster than my quickest game.. and whats more you play on gigantic.. not on huge like i do..

How tthe hell do you do it...

Talk us through a typicle game please...
What mods / pol party do you use etc....

my quickest game ever took me 2 1/2 hours...

average is 4-6 hours



                          
#905  by Citizen Chipperoo - 11/21/2004 11:23:35 PM

I play Research Inc. Adders are PQ +5, diplomacy +10? (I think), and research +60. Mod's are Halut pack, Omega pack, Religious Capitol, Cultural Capitol. I ctr-n 'til I get a start in the rough center of the map (lots of alien initiated trade this way). I colonize no more than 5-7 systems (this depends on the map, some games only one planet {much more difficult}), usually 3-5 systems. Initial settings: Tax to as high as I can to keep morale at 100% (48% to 53% depending on PQ of Earth), 100% military, Build queue is Colony Ship and Entertainment Network.

Crank out colony ships (every couple of turns until I have all local systems colonized {I use pen and paper at the ctr-N to chart locations, see bottom of post for more pen and paper work}), switch all planets to build constructors, set military at 15%, social at 25%, and research at 60%.

Tech order:
Comm. theory, univ. trans., diplomacy, trade, medical theory, basic env. control, indust. theory, prop. theory, cold fusion, interst. refining, nano electr., stellar cart. (good trade bait), sensors, nano-freq. electronics, weap. theory, phasers, instant comm.,
then the Yellow tech's (based on lowest months to research {see arrows on top of tech list}) up to extravaganza.
Sometimes I go for more costly (time-wise) tech's if I have a planet that needs the religious or cultural capitols.

Build order:
Ent. network, banking center, soil enh., man. center, hab. improv., fusion power plant, multimedia center, research lab, (by this time Earth usually building Diplomatic Translators, followed by Eyes of the Universe). Then build wonders, TG's, morale improvements (when neccessary), manufac. impr. as soon as they are available and appropriate (meaning 100%morale).

The trickiest thing is to keep morale at 100% as much as possible. As soon as I see a planet below 100%, I will lower the tax rate until it gets to 100% morale, then lower gov. spending to keep me close to zero gain (this depends on where I am in overall treasury). I usually leave spending at 100% until I get to about 200BC. At this point I will lower spending to zero gain and tax to the highest I can to maintain 100% morale. This is where starting in the middle really helps.

The AI ~ALWAYS~ start with the advantage over you (At least at Maso level). They know where you are, and are quicker to build freighters than you are. Being in the middle of the map means they will send freighters to you. You will have alot more income sooner when in the middle (generally).

Diplomacy (Bribes) are a MUST!!! I strive to ALWAYS keep the AI at friendly throughout the game. Initially this may not be possible because of the advantage they get, but following my research tree will help because they usually do not research these techs. Minor races are your friends!!! They will trade much more readily than the Major races will.

Pen and paper work: In addition to above, I record the starting sector of EVERY race, yes even the minors. Because I am going for an alliance win, I need to know where all the majors are. Hint: You don't need to make peace with every AI, only the Majors. When Jan. 2190 comes around (don't forget to check every few turns on the Foreign Relations tab and make sure every Major is "friendly" with you, if not gift them a few tech's {I never gift money until the "end"}), bribe the Majors to "Close" relations by giving every tech you have (then you will see the alliance line appear under the treaties heading on the diplomacy screen). If this doesn't work, give 100BC for 50 turns, and keep doing it until it gives you the alliance option. Then click on alliance, and gift a trade good or two until they accept (the text will turn green before you hit "send" when they will accept). Repeat for the other Major races. I usually start with the most powerful militarily, and work down from there.

Enjoy.

EDIT: Oops, forgot to mention that as soon as I research trade, I switch all military building to freighters. keep building freighters until I have 7 routes to Majors (with stops along the way to meet the minors), then eliminate military spending altogether. I never put social spending over 30%.
[Message Edited]

                          
#906  by Diplomat Blue_Steel - 11/22/2004 2:38:59 AM

Sounds like what i used to do... without the mods...

it takes me about 3-4 hours to get to 2190 no matter what i try.. I've even turned autosave to OFF as i used to have it set to austsave every turn and it used to add about 10-15 sec / turn to save .. now i save at the start then at about 2185 then 2190(prior to ending the game)

I'm usualy justt about ready to end the game asbout the year 2185-2186 then i extend the game to 2190 to get the full points ( if you finish earlier then you loose half your points)



                          
#907  by Citizen Cetane - 11/22/2004 8:28:05 PM

Chip, Do you save and ctrl-u to find the races? You had this layout posted in the strat tab and I have used it with great success. Except I haven't had the b@##s to not build a military fleet yet. I usually end up with a military conquest about 2195 and it takes about 2 hours. Do you build any military at all?

                            
#908  by Citizen Chipperoo - 11/22/2004 8:41:28 PM

No military ships at all, 7 or 8 freighters and the good old Hero are it. I confess that I have a weakness for resource starbases (especially technology resources) and if I see a resource or 2 near me at the start, I'll build a constructor or two to nab 'em. Aside from that, nothing else ever gets in my fleet. I even gift military ships that the Hero discovers.
As to the Ctr-U to find the races...no, that only removes the fog of war. Try Ctr+Shift+S to reveal all races, then move your ships and you'll even be able to see the minor races planets on the mini map in a gigantic galaxy.

                          
#909  by Diplomat Blue_Steel - 11/22/2004 8:55:12 PM

what systems do you guys have...
Mine is

Model: KT400-8235 (Desktop)
Manufacturer: VIA Technologies, Inc.
Version:
Serial Number: 12
Universal Unique ID: 00000000000000000000000000000001
User Name: Cameron

Advanced Power Management
AC Power Status: Online
Battery Charge Status: No Battery

Processor
Model: 1x AMD Athlon(tm) XP 2400+
Socket/Slot: Socket A (ZIF Socket)
Frequency: 2010 MHz
FSB Speed: 134 MHz
Vendor: Advanced Micro Devices
L1 Cache: 128 KB
L2 Cache: 256 KB



Mainboard
Model: AK77-8XN
6 x PCI: 32 bit
1 x AGP: 32 bit
PRIMARY IDE: Other (None)
SECONDARY IDE: Other (None)
FDD: Other (None)
COM1: Serial Port 16450 Compatible (DB-9 pin male)
COM2: Serial Port 16450 Compatible (DB-9 pin male)
LPT1: Parallel Port ECP/EPP (DB-25 pi

Videocard:
General Information :
Model : Radeon 9600 XT (V350)
Manufacturer : Ge-Cube
Bus Type : AGP
Manufacturer : ATI Technologies Inc.
Total Memory : 128 MB
Texture Memory : 240 MB
Processor : RADEON 9600 XT AGP (0x4152)
Converter : Internal DAC(400MHz)
Refresh Rate (min/max) : 56/120 Hz

GPU Information :
CodeName : RV350
Bus : 128-bit
Memory Type : DDR-SDRAM
GPU Frequency : 249.75 MHz
Memory Bus Speed GPU : 2 x 249.75 MHz
Memory Bandwidth : 7992 MB/s

Video Bios Information :
Date : 04/01/28


I'm trying to work out... how come no matyter what i try i can't get my games to end in under 3 hours..

and yet others can.. using basicly the same tactics.. ??? it mnust come down to system speed/configuration... ???


                          
#910  by Citizen Chipperoo - 11/22/2004 9:18:44 PM

I don't read the pop up's anymore, just scan it to make sure a race didn't surrnder to another then click turn, turn, turn.

As to my system info, tell me how to get that kind of detail and I'll see what I can do.

                          
#911  by Citizen Evil Druid - 11/22/2004 10:09:15 PM

Your systems better then mine JTQ. Maybe settings

Game play options ON

Auto build
End skip move
Active gov ignores gnn

Message options on

enable mods
Active govener overrides projests.


Save game to every 24 months.

The other thing that seems to help is don't ever have the main map screen up. Look at goverment or tech screens only.

(I mean everything else set to off in case thats unclear)

[Message Edited]

                          
#912  by Diplomat Blue_Steel - 11/22/2004 10:12:47 PM

I use a program called PC Wizard 2004... it gives me lots of details including benchmarks

http://www.cpuid.com/pcw Link



                          
#913  by Diplomat Peace Phoenix - 11/23/2004 3:23:32 AM

As to the Ctr-U to find the races...no, that only removes the fog of war. Try Ctr+Shift+S to reveal all races,

Wrong. CTRL+U removes fog of war, gives to everyone Universal translator, and doing so, it allows you to contact all races. The best demonstration is that if you hit next turn, all races with contact you.
BTW, when hiiting the F9 key afrer CTRL+U, you will see where all races are located and their ships.

CTR + SHIFT + S gives you all technologies, which notably means stellar cartography that allow you to see yellow stars on tatctial map (F9) or on the minimap.


                          
#914  by Citizen Evil Druid - 11/23/2004 3:39:46 AM

I did not know that Peace. I'm always amazed when I learn new things after so long playing. I want to see how you can tell the difference between yellow stars and the others on the mini map.I've never noticed. When there colonized there big and colored so its easy but to late to be of value.

                          
#915  by Diplomat Peace Phoenix - 11/23/2004 5:47:52 AM

I want to see how you can tell the difference between yellow stars and the others on the mini map

With stellar cartography, yellow stars will appears as bright white spot on mini map and tactical map. Just start a game on gigantic universe and use CTRL + SHIFT + S.

BTW, if you want to be at the same level than AI for yellow, without resorting too much to cheating, try to research comm theory -> universal translator -> diplomacy (for increased efficiency ) -> nano electronics -> stellar cartography. Depending on the size of the map and your pol party, you may need 2-3 worlds to get all theses techs in a reasonable amount of time

                          
#916  by Diplomat Blue_Steel - 11/23/2004 5:54:43 AM

I could tell you how to see the full map without cheating... but of course i won't because i know how you all feel about Cheesy Tactics....

you'd all prefer to cheat
I myself hate cheating

the way i do it it gives the computer this ability as well so its not cheating and you have it right from the begining of the game..

too bad no one likes cheese and prefers to use the cheas ..

this means that I no longer have to
Start a new game..
save the game
activate cheats.. and toggle what i want on..
write down where the stuff i'm interested in is..
then reload my save game
and hope that the computer doesn't beat me there...

as its on my screen ALL trhe time...

But no one wants to use cheesy tactics...

too bad....



                          
#917  by Diplomat Peace Phoenix - 11/23/2004 7:35:19 AM

Tell us more ...

the way i do it it gives the computer this ability as well so its not cheating and you have it right from the begining of the game..

Sounds like giving a range of 9999 to survey ships sensors

                          
#918  by Diplomat Peace Phoenix - 11/23/2004 7:37:56 AM

write down where the stuff i'm interested in is..

I never write anything. I just rely on my memory. It is more like "I have dreamed where colonies can be built"

                          
#919  by Diplomat Blue_Steel - 11/23/2004 8:45:32 AM

I don't modify any sips.. .. however I wouldn't have been able to do it without 7 of MINE (no not 9.. thats right MINE it is after all a parody empire .. ) she told me of how the Borg did it..

It is rather easy though.. I wonder why Spotty Didn't think of it...



                          
#920  by Diplomat Peace Phoenix - 11/23/2004 9:05:01 AM

I don't modify any sips..

Could you be more precise?


                          
#921  by Citizen Chipperoo - 11/23/2004 11:22:10 AM

Wrong.


Thanks to PP for correcting me. He is, of course, correct. Thanks also for the F9 tip, hadn't seen that anywhere else.



                          
#922  by Citizen Cetane - 11/23/2004 2:47:19 PM

Ditto Chip. Didn't know f9. I am going to try a no military tonight. I'll post it if its a win or loss.

                            
#923  by Citizen Cetane - 11/23/2004 3:04:05 PM

what systems do you guys have...


How do I find out this info? I only paid $700.00 for mine and its a lap top, so I'd like to see if I at least got a good deal

                            
#924  by Citizen Chipperoo - 11/23/2004 3:26:20 PM

FC, can you check to see if JT put a target on my back? If so would you be so kind as to remove it?

Seriously, StarFleet is lighting up the tables in the Alt/Meta! Good work you guys, keep it up!

                          
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