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Do you still think GalCiv 1 is fun even with GalCiv II out?
758 votes
1- Yes
2- No


The Raven's Claw Loft - Upstairs at the HQ of the Galactic Guardians
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#150  by Citizen Genghis Hank - 5/2/2004 12:45:38 AM

hmmm sounds more recent if you have a piledriver in there pile driver was/is a good card


Sorry, had to drop out for a bit. My virus scanner found a trojan, and I had to reboot to get it deleted.

Yes, last summer/fall was the last time I revisited. Went something like:
(4x each)
Lackey
Skirth Prospecter
Piledriver
Warchief
Seige Gang Commander
Recruiter
Ringleader
Lightning Bolt
Misc Card - sometimes Gobblin Granade or Fear, or that card that makes all gobbos +1 black zombie gobs
4 Badlands
2 Bloodstained Mire
18 Mountains
Latest expansion was Scurge

                          
#151  by Veteran the 3rd child - 5/2/2004 12:46:45 AM

OH!
INVASION!
IT'S NOT AN ANK AND SHIELD!



                       Posted via Stardock Central
#152  by Citizen littlewotts_ - 5/2/2004 12:47:24 AM

IT'S NOT AN ANK AND SHIELD


tell that to my alcohol fogged brain

                          
#153  by Veteran the 3rd child - 5/2/2004 12:49:30 AM

Sorry, had to drop out for a bit. My virus scanner found a trojan, and I had to reboot to get it deleted.Yes, last summer/fall was the last time I revisited. Went something like:(4x each)LackeySkirth ProspecterPiledriverWarchiefSeige Gang CommanderRecruiterRingleaderLightning BoltMisc Card - sometimes Gobblin Granade or Fear, or that card that makes all gobbos +1 black zombie gobs4 Badlands2 Bloodstained Mire18 MountainsLatest expansion was Scurge


OH my gosh...that deck is like an amalgam of old and new... scary stuff back then



                       Posted via Stardock Central
#154  by Citizen littlewotts_ - 5/2/2004 12:50:24 AM

Ok, littlewotts need to get to bed. Nite EE, ABT, GH.

                          
#155  by Veteran the 3rd child - 5/2/2004 12:51:56 AM

#152 by Citizen littlewotts - 5/2/2004 12:47:24 AM IT'S NOT AN ANK AND SHIELDtell that to my alcohol fogged brain


how do you get when drunk?
i'm one of those that all motor control but keep perfect perception and talk normally but i can't stand worth a damn or move my body very well



                       Posted via Stardock Central
#156  by Citizen Genghis Hank - 5/2/2004 12:52:25 AM

OH my gosh...that deck is like an amalgam of old and new... scary stuff back then


Fun to play... Recruiter/Ringleader lets you draw what you want when you want, and warchief/lackey get them out fast. Sac to prospector a doomed blocker for mana and fire a lightning bolt, or sac to SGC as a goblin bolt...

And for those color hosers and Call to Grave, *poof* now they're black zombies

                          
#157  by Veteran the 3rd child - 5/2/2004 12:53:49 AM

night watson



                       Posted via Stardock Central
#158  by Veteran the 3rd child - 5/2/2004 12:54:53 AM

Fun to play... Recruiter/Ringleader lets you draw what you want when you want, and warchief/lackey get them out fast. Sac to prospector a doomed blocker for mana and fire a lightning bolt, or sac to SGC as a goblin bolt...And for those color hosers and Call to Grave, *poof* now they're black zombies


here let me tell you about the worlds most terrifying deck perhaps you've heard of it Tolarian Blue



                       Posted via Stardock Central
#159  by Citizen Genghis Hank - 5/2/2004 12:55:54 AM

here let me tell you about the worlds most terrifying deck perhaps you've heard of it Tolarian Blue


I wasn't quite that hardcore...

I play tolarian acadamy. I play 27 artifacts. I win. Go!

                          
#160  by Veteran Grand_Admiral_Thrawn - 5/2/2004 12:57:10 AM

Actually, I wasn't really with you guys on the Magic stuff. I don't do MTG, never got into it. So, I just yet you guys have your fun. And now its time for bed. Night all!

                      
#161  by Citizen Genghis Hank - 5/2/2004 12:58:16 AM

Sorry ABT, didn't mean to hijack it to another game...

Night ABT, LW

                          
#162  by Veteran the 3rd child - 5/2/2004 1:00:01 AM

it's a deck mostly made of artifacts and reusable counter spells based round a combo, very little land, you play like 10 artifacts (really efficient mana producers) play a tolarian academy (tap: add one blue mana to your mana pool for each artifact you control), play mind over matter (discard a card to tap or untap target permanent), inspiration yourself for like 30 cards (basically pay x targe player draws a card) then do the same to your opponenet for like 100, they draw ther ewhole deck and lose at the beginning of ther next turn.



                       Posted via Stardock Central
#163  by Veteran the 3rd child - 5/2/2004 1:00:53 AM

oh sorry you did KNOW what it was...



                       Posted via Stardock Central
#164  by Veteran the 3rd child - 5/2/2004 1:02:50 AM

it's strange that you know about it, most casual gamers never heard of it, it's the stuff of legends among tournament participants like me errr former participants



                       Posted via Stardock Central
#165  by Citizen Genghis Hank - 5/2/2004 1:06:03 AM

oh sorry you did KNOW what it was...




There was a revisit of it with a blue card from Scurge that had draw a card with a storm mechanic (if I am remembering it right). Just keep playing spells, and then play it on your opponent to deck him. The card was restricted before the set became turney legal.

                          
#166  by Citizen Genghis Hank - 5/2/2004 1:06:35 AM

it's strange that you know about it, most casual gamers never heard of it, it's the stuff of legends among tournament participants like me errr former participants


Well, I read up on the net about the game...

                          
#167  by Veteran the 3rd child - 5/2/2004 1:08:26 AM

There was a revisit of it with a blue card from Scurge that had draw a card with a storm mechanic (if I am remembering it right). Just keep playing spells, and then play it on your opponent to deck him. The card was restricted before the set became turney legal.


oh yes i know what that was, somethign like..OH MINDS DESIRE, but that couldn't have brought the deck back it's effect is (shuffl your library and flip over the top card, you may play that card for free, storm) not sure how that would do the same thing without the academny and mind over materr



                       Posted via Stardock Central
#168  by Citizen Genghis Hank - 5/2/2004 1:10:21 AM

oh yes i know what that was, somethign like..OH MINDS DESIRE, but that couldn't have brought the deck back it's effect is (shuffl your library and flip over the top card, you may play that card for free, storm) not sure how that would do the same thing without the academny and mind over materr


That was it. Mind's Desire. The site I gave the link to earlier has quite the strategy forum. There were several test builds debated over there. I can see if I can still find the discussion if you are interested.

                          
#169  by Veteran the 3rd child - 5/2/2004 1:11:59 AM

That was it. Mind's Desire. The site I gave the link to earlier has quite the strategy forum. There were several test builds debated over there. I can see if I can still find the discussion if you are interested.


i do't suppose you can explain the new hot deck "ravager affinity" to me can you? the format change really messed me up i don't even have a deck list



                       Posted via Stardock Central
#170  by Citizen Genghis Hank - 5/2/2004 1:19:39 AM

i do't suppose you can explain the new hot deck "ravager affinity" to me can you? the format change really messed me up i don't even have a deck list


Well, I only followed a little bit of Mirridin. I know that "affinity" is something like "costs (n) less for every x already in play. If x is an artifact, and you have a lot of cheap or 0 cost artifacts that you can get in play, it could be a broken mechanic. I would guess that "ravager" is an artifact that has a high cost, high power, and affinity...

                          
#171  by Citizen Genghis Hank - 5/2/2004 1:21:23 AM

Oh, and here is why they argued that Mind's Desire was broken,,,
http://www.starcitygames.com/php/news/expandnews.php?Article=5068 Link

                          
#172  by Veteran the 3rd child - 5/2/2004 1:25:09 AM

ahhhhhh starcity i remember this old place it was so sweet

ahhh that makes it quite clear why it's the new hot deck, from how it looks right now with only 1 real tier 1 deck reminds me of tolarian blue days



                       Posted via Stardock Central
#173  by Citizen Genghis Hank - 5/2/2004 1:26:37 AM

Archbound Ravager:

Sac and artifact, put a +1/+1 counter on [this]
Modular: when this goes to graveyard, you may put any +1/+1 counters on this on target artifact creature

Hmmm, possibilities...

                          
#174  by Veteran the 3rd child - 5/2/2004 1:33:18 AM

okay played right that's an instant victory with no way to counter it...



                       Posted via Stardock Central
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