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Do you still think GalCiv 1 is fun even with GalCiv II out?
758 votes
1- Yes
2- No


The Foundation
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#375  by Citizen Matthew Downie - 9/24/2004 2:49:30 PM

The amount of experience a ship gets for winning depends partly on how tough the enemy ship was.
If I wanted a high level frgate for some reason, I'd find a weak enemy with lots of small ships (or I'd build lots of small ships and give them to the weak enemy).

                          
#376  by Veteran Evil Roy - 9/24/2004 5:21:46 PM

MWHAHAHAHAHAHAHAHAHAHAHA

A CHANGE AZ COME OVER ME. ###### THE PRIME DIRECTIVE AND SHOW ME DA GOOD OIL!


MWHAHAHAHAHAHAHAHAHAHAHA



                      
#377  by Veteran Evil Roy - 9/24/2004 5:25:10 PM

#############################################
ROBOT REVENGE
#############################################

*er, is that you, Dave?*

SMASH

FRY

ZAP!!!!!

tinkle

SHATTER

PULVERISE

silence


*DON'T CALL ME DAVE!!!!!!*



                      
#378  by Citizen Aww_Nuts - 9/24/2004 5:48:53 PM

The amount of experience a ship gets for winning depends partly on how tough the enemy ship was.If I wanted a high level frgate for some reason, I'd find a weak enemy with lots of small ships (or I'd build lots of small ships and give them to the weak enemy).


I never thought of giving a weak AI or minor, ships to then blow-up. Good Tip Matthew. Thanks. If you don't mind I will paste it in Gal Civ main thread.



                      
#379  by Diplomat Technician - 9/24/2004 6:05:22 PM

DAVE


oh no.... Evil Roy


                          
#380  by Citizen Evil Druid - 9/24/2004 6:17:27 PM

oh no.... Evil


I told you not to mess around with Yor, Tech. Dismantle only.

                          
#381  by Citizen Krazyhorse - 9/24/2004 8:34:40 PM

The Foundation is asleep, so time to lurk, lurk, lurk.

                    
#382  by Citizen Evil Druid - 9/24/2004 9:17:57 PM

The Foundation is asleep, so time to lurk, lurk, lurk


And check up on empires reserves of sacred weed perhaps. I here they put Krazy in charge of quality control.

                          
#383  by Diplomat Technician - 9/24/2004 9:55:37 PM

Am a still around got three games in 500 points a game

I was going to start one more but when I missed colonising a system that should of been mine I decided I had enough.


Krazyhorse how about a sample of the sacred weed

Will get a game or two in the morning.

                          
#384  by Diplomat Technician - 9/24/2004 9:55:39 PM

Am a still around got three games in 500 points a game

I was going to start one more but when I missed colonising a system that should of been mine I decided I had enough.


Krazyhorse how about a sample of the sacred weed

Will get a game or two in the morning. Foundation Day 11
[Message Edited]

                          
#385  by Citizen Krazyhorse - 9/24/2004 11:04:56 PM

Free sacred weed for the founders for the whole weekend, (we just intercepted a cargo of sacred weed that was been smuggled into empire territory) So lets celebrate!!!!

                    
#386  by Citizen Matthew Downie - 9/25/2004 3:57:05 AM

I never thought of giving a weak AI or minor, ships to then blow-up.

Note that AIs will sometimes refuse gifts, so it can be better to trade them for an influence point or something like that.

                          
#387  by Diplomat Technician - 9/25/2004 8:36:26 AM

Morning,


Got one in ,

609 2956116

Foundation Day 12

                          
#388  by Diplomat Technician - 9/25/2004 9:48:30 AM



Got two

610 2959305



ricbayer on your win 200.



                          
#389  by Citizen littlewotts_ - 9/25/2004 9:49:32 AM

ricbayer on your win 200.


Way to go ric!!

                          
#390  by Citizen Matthew Downie - 9/25/2004 10:40:32 AM

...assuming that isn't just the metaverse getting the number of games wrong again.

I was attempting to celebrate my upcoming 100th win with an iron-man, non-cheesy game. Normally, I play with a party I created myself, the Orthodox Downie Church (which believes in love, peace, and swift alliance victories). But today, I played as the Reformed Downie Church (which believes in pacifism not in the literal sense, but as a metaphor for the eradication of all alien life). The RDC party gets massive military bonuses, but has -60% diplomacy, -1 trade route, and a big penalty to influence.
Unfortunately, I really can't play at Maso with -60% diplomacy. Everyone leaves me miles behind technologically, and they culturally assimilate my worlds... I'll need to change some of the settings in order to get what I originally planned - a game where you have to fight to survive.

                          
#391  by Diplomat Technician - 9/25/2004 11:04:55 AM


One more 611 2962476


Orthodox Downie Church (which believes in love, peace, and swift alliance victories). But today, I played as the Reformed Downie Church (which believes in pacifism not in the literal sense, but as a metaphor for the eradication of all alien life).


Orthodox Downie Church (which believes in love, peace, and swift alliance victories). Fits my type of game style. What are the details of this party?


Reformed Downie Church (which believes in pacifism not in the literal sense, but as a metaphor for the eradication of all alien life). There are many members that beleive in pacifism.





Sounds like two great churchs for the Foundation


Matthew I thought you mentioned you play research.inc ?
[Message Edited]

                          
#392  by Citizen KitWarrior - 9/25/2004 1:12:49 PM

391 posts and you haven’t been raided yet? This is insanity! It will not stand!

Ok ok ok ok... this is my fault. I’m the acting CO and I should have caught this earlier. Give me just a second.

*walks out the door to change costumes

ARRR!!! Hand over ye booze ‘n ye wenches! This here be a pirate raid!!! Pay ye tribute in a timely manner ‘n no landlubber will meet their fate down at Davey Jones’ Locker. No keelhaulin’, no cattails, no scorpions in a box, no walkin’ the plank... but only if ye keep the booze flowing and the wenches dancin’ our way. ARRR!!!

(Davey Jones’ Locker on Skowbo and all affiliated chains are trademark G.R.O.S.S. Enterprises)

                      
#393  by Citizen NewfyScotian - 9/25/2004 1:57:55 PM

Hi Newfy, I need a favor, can you put some tips on how you get Frigates up to 7th level. That must be x amount of battles to get up that high.


Sure thing but you must know that I have only done it on the most fun difficulty level which is all AI set to normal.

I play the game so that the only AI I trade with (frieghters) is the minors and I fight with every major AI.

I will usually sell some techs to all the AI at the start of the game just to get some extra cash. But, I so kill all survey ships I come across.

I rush to get frigates and then all the weapons, hitpoints, defence and repair techs that I can. Forget about battleships.

During the battle you must be aware of the damage your ships are sustaining and send them back to the closest planet for repair. I have never figured out the repair rate that a Planet has but I think it is about 50% faster than not landing on the planet.

I always try and use the frigrates that have the highest experience in the battle. I find that once you get a frigate to level 7 it becomes very hard to get to the next level. In fact I do not remember ever seeing level 8.

If your ship is on a planet and an AI is attaking that planet make sure your ship will survive. Attacking AI will always hit the most experienced and toughest ship regardless of the hitpoints. If you hitpoints are low then send that ship running away to another planet. The AI will not follow.

So you see there is really no trick to it. I just make sure that I am careful with these ships.





                          
#394  by Citizen NewfyScotian - 9/25/2004 2:03:34 PM

Hand over ye booze ‘n ye wenches!


hahahahahehe

... oh, he's serious ... haha

Sheesh, the once mighty G.R.O.S.S. empire and all that is left is one or two pirates that haven't been caught and jailed with the rest of them!

Everyone knows that the pirates are not retiring but are captured and locked up.

                          
#395  by Citizen Aww_Nuts - 9/25/2004 2:41:36 PM

Reformed Downie Church


I believe !!!

(slap myself on the forehead)

                      
#396  by Diplomat Technician - 9/25/2004 4:20:07 PM

More Foundation wins 612 2965630

                          
#397  by Diplomat Technician - 9/25/2004 5:24:21 PM

More Foundation wins 613 2968766

                          
#398  by Diplomat Technician - 9/25/2004 6:47:30 PM

More Foundation wins 614 2971885

                          
#399  by Diplomat Technician - 9/25/2004 6:48:34 PM

Lets see 3k a game

                          
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