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Do you still think GalCiv 1 is fun even with GalCiv II out?
758 votes
1- Yes
2- No


The Foundation
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#525  by Citizen Termil - 10/1/2004 4:01:50 PM

But, if you guys really want an acitve empire, the Guardians are the most acitve empire in the Meta, yesterday, today, and forever.


Yeah we'll see about that forever stuff.I promise to do my part for the Foundation to give you a run for the money (or crazy weed, or anthing else you want to run for.....)

                      
#526  by Citizen Termil - 10/1/2004 4:02:52 PM

Whoa - grabbed 525 for the Foundation without realizing it.

                      
#527  by Diplomat Technician - 10/1/2004 8:32:20 PM

Got 3 games in.

                          
#528  by Citizen Weyrleader - 10/1/2004 8:49:16 PM

Got 3 games in.


Same on you!!

                            
#529  by Diplomat Technician - 10/1/2004 9:54:40 PM

John we have a section on the Embassy to talk about Foundation Policy, post walk throughs, stories or anything else you like.

If you want to check it out here is the link http://www.diplomats-empire.com/forum/ Link


                          
#530  by Citizen Wicked One - 10/1/2004 10:20:05 PM

*- Thanks John for reminding me of a capital idea.


Sure AwwNuts, anytime! It is important.

                    
#531  by Diplomat Technician - 10/1/2004 10:20:37 PM

Good night everbody.

11:15 in Toronto so I am going to get some rest, Foundation Day 18

                          
#532  by Citizen Wicked One - 10/1/2004 10:21:53 PM

John we have a section on the Embassy to talk about Foundation Policy, post walk throughs, stories or anything else you like.If you want to check it out here is the link


Thanks Tech for the info, I might check it out.

                    
#533  by Citizen NewfyScotian - 10/2/2004 12:44:19 AM

I am going to see relatives, my family is from Digby N.S.


My family is in and around Bridgewater and Halifax N.S. Have fun when you are out there. I tell you I do miss N.S.
[Message Edited]

                          
#534  by Citizen NewfyScotian - 10/2/2004 12:50:51 AM

Hey, I just noticed that my freaking shield finally changed color. It has been months since the last change.

                          
#535  by Citizen littlewotts_ - 10/2/2004 4:45:46 AM

Hey, I just noticed that my freaking shield finally changed color.




                          
#536  by Citizen Weyrleader - 10/2/2004 4:48:45 AM

Hey, I just noticed that my freaking shield finally changed color.


Congrats, Newfy.

My difficulty ratting changes so slowly I don't even see a change in the 100th digit for multiple games. I am now at 9.33 and holding.

                            
#537  by Diplomat Technician - 10/2/2004 6:31:55 PM

9.33 and holding


I am not sure how the number is calculated I have my black shield and I am at about the same level.

All day long no posts

Foundation Day 19

                          
#538  by Citizen Weyrleader - 10/2/2004 8:18:13 PM

I am not sure how the number is calculated I have my black shield and I am at about the same level.


Actuallly, your difficulty rating is 9.06. You have a black shield. Mine is 9.33 and I have a crippling shield. Does anyone know how this works?

                            
#539  by Diplomat Technician - 10/2/2004 9:10:49 PM

All I can think of is I have over 500 games at maso level

I play 50 or so games and the thing stays at 9.06

The number must be either busted or somehow weighted.
[Message Edited]

                          
#540  by Diplomat Technician - 10/2/2004 9:10:58 PM

Not the only bugs.
[Message Edited]

                          
#541  by Diplomat Technician - 10/2/2004 10:37:37 PM

Well I am tired, if anybody is lurking good night.

Foundation Day 19

                          
#542  by Diplomat Technician - 10/3/2004 8:52:22 AM

I think I will try to get in a game or two, before I leave for Nova Scotia.

Foundation Day 20

                          
#543  by Citizen NewfyScotian - 10/3/2004 3:45:34 PM

Have fun in N.S. boss.

                          
#544  by Diplomat Technician - 10/3/2004 5:09:39 PM

I will got to take off soon.

Everybody have a good week.

"But soon the fledgling Foundation finds itself at the mercy of corrupt warlords rising in the wake of the receeding empire.

And mankind's last best hope is faced with and agonizing choice: submit to the barbarians and live as slaves - or take a stand for freedom and risk total destruction."

Foundation Day 20


                          
#545  by Citizen littlewotts_ - 10/3/2004 7:35:52 PM

total destruction


I like to blow up sh-t.

                          
#546  by Veteran Evil Roy - 10/3/2004 11:47:19 PM

CLANG CLANG CLANG, THAT'S RIGHT YOU LOT, YES YOU, DERZ BOUNTY BARS TO LICK AND GALACTIC GHERKINS TO STUFF INTO BAPS WIV SAUCE AND LETTUCE.

DA MARQUESA IZ GIVIN' ME DA STROKE AND I AZ GOT ME HANDS FULL WIV ME TOASTER!

MWHAHAHAHAHAHAHAHAHAHAHAHAHA



                      
#547  by Citizen NewfyScotian - 10/4/2004 7:05:15 AM

Termil just noticed that you posted your first Maso game. Congratulations

How was it?



                          
#548  by Citizen Matthew Downie - 10/4/2004 8:47:31 AM

Termil's score was pretty sucky for an AP Huge Maso. Did he win before 2190?

I just submitted my pointlessly long and drawn out Gig Maso Conquest - either my 100th or 101st game, the Metaverse seems to have lost count. Well, now I can get back to churning out 60K alliance wins.

I've been experimenting more with modding political parties.
I finally downloaded Research Inc. I had no idea how good it was. I wouldn't have dared create a party that extreme. I assumed the party score the GalCiv writer gives you was a clue as to how good the AI thought it was. I was creating parties with scores like -1.5 to make sure the AI didn't pick them. Research inc has a score of over 20.
Does anyone understand how the AI chooses a party? Or how you can tell if they did? I looked in debug.err but didn't see anything relevant.
I tried out a couple of new parties in tiny galaxies.
The Downie Investment Fund has +150% economics (and no other bonuses, and big military penalties). Rating - not that great. Economic bonuses are weird. The result was a bonus of between 30% and 50% to tax income.
The Culture Vultures have +150% influence (and the usual -90% military). Rating: Pretty good. As long as you are in a crowded galaxy, and you build a few cultural improvemens early on, you have a good chance of flipping worlds without trying particularly hard.

                          
#549  by Citizen littlewotts_ - 10/4/2004 9:08:01 AM

I have Research Inc and The New Diplomats installed, and once in a while I see the AI choosing the latter. Otherwise the pick the War party it seems.

                          
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