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Do you still think GalCiv 1 is fun even with GalCiv II out?
758 votes
1- Yes
2- No


The Foundation
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#1475  by Citizen Termil - 12/5/2004 12:14:47 AM



                      
#1476  by Veteran Evil Roy - 12/5/2004 5:49:18 PM

10M!!!!!!!!!!!!!!!!!



MWHAHAHAHAHAHAHAHAHAHAHAHAHAHA

                      
#1477  by Citizen Chipperoo - 12/5/2004 6:15:08 PM

Congrats to the foundies!

Only 10 million to go!!!

                          
#1478  by Citizen LORD EVIL STEVE - 12/5/2004 10:32:51 PM

MWHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA



        
#1479  by Citizen PassingBye - 12/6/2004 6:17:59 AM

Way to go, Foundation. Just think how much further you would be if you had all joined the Guardians!

           
#1480  by Citizen MarekDeMalek - 12/6/2004 7:02:08 AM

Cool!

            
#1481  by Citizen MarekDeMalek - 12/6/2004 9:21:42 AM

Check it out Y'all,

I got points!



I am now officially a contributing member...
Kewl!!!!

            
#1482  by Diplomat Technician - 12/6/2004 9:30:26 AM

Look out Guardians!!

                          
#1483  by Citizen MarekDeMalek - 12/6/2004 9:39:26 AM

Hey Nice Yor, I mean Roy...

When I click on your name the popup has a picture on it...

How do I put a picture there for my name?

            
#1484  by Citizen Nice Roy - 12/6/2004 10:56:23 AM

Go the Wincustomize.

http://www.wincustomize.com/index.asp Link

Login if you have to, Same email and password as here.

Click on edit Account.
Click Upload / Edit your desktop image.

From this page you can upload an image from your harddrive to your account.

                      
#1485  by Citizen PassingBye - 12/6/2004 1:34:19 PM

I am now officially a contributing member...Kewl!!!!


WTG, MDM.

           
#1486  by Diplomat Technician - 12/6/2004 8:43:05 PM

Four today good night everybody.

                          
#1487  by Citizen MarekDeMalek - 12/7/2004 12:29:57 AM

So anyway...

I am playing this game last night and it was going pretty well, I decided it was time to expand, so I sent my fleet over to the nearest Minor race and started wiping it out.

Then the Drath Legion, The people with whom I had the best relationship, come and tell me that I am messing up their economy by attacking the little dudes and declared war with me.
Then their buddies the Altarians declared war as well.
Now its this pitched battle, Me, the Torians and this other minor race, with the biggest ships I have seen so far in the game, versus the Drath and the Altarians.

My question is this...
How can I tell if the Major races are trading with the minor ones without watching for the little freighters?

I would have prefered not to go to war with the Drath quite at that time.


            
#1488  by Citizen MarekDeMalek - 12/7/2004 12:41:33 AM

From this page you can upload an image from your harddrive to your account.


Thanks Roy,

I got one now...

            
#1489  by Diplomat Peace Phoenix - 12/7/2004 3:03:35 AM

How can I tell if the Major races are trading with the minor ones without watching for the little freighters?

Have you spend spying in the major races? What yis your spying level? On their stats display, have you a button showing "total routes"?

BTW, if you really want to declare war to a minor without this kind of problem, first bribe all majors AI to declare war on this minor AI

                          
#1490  by Citizen MarekDeMalek - 12/7/2004 3:31:04 AM

Spying?

I don't spy...
I SMASH!!!

Just kidding,
To be honest I haven't spent anything on spying yet.
I'll have to look at that.
And the tip to get that majors to declare war as well is a good one...

Thanx.

            
#1491  by Diplomat Peace Phoenix - 12/7/2004 4:25:29 AM

Spying?
I don't spy...


Then I fear that you will trigger some nasty events. Spying can help to avoid diplomatic blunder ...



                          
#1492  by Diplomat Peace Phoenix - 12/7/2004 4:26:39 AM

And the tip to get that majors to declare war as well is a good one...

Do you know : "Divide and conquer"? It is always nice to keep the AI busy with each other

                          
#1493  by Citizen MarekDeMalek - 12/7/2004 5:05:18 AM

The problem is that I am an old school Moo2 player and the spying in Moo2 was never really justifiable for me.

Whats the best way to convince an AI to do what I want?
Give them money?
Give them Tech?

I don't normally have a lot of cash on hand.
I tend to keep about 300bc on me and adjust my spending to sit around there.

And giving away my hard earned Tech doesn't sit well with me.



            
#1494  by Diplomat Peace Phoenix - 12/7/2004 5:39:00 AM

The problem is that I am an old school Moo2 player and the spying in Moo2 was never really justifiable for me.

Spying in Galciv doesn't work like in Moo2.

First, you may want to have a greater diplomacy rating than them. So don't give away tech with an associated diplomacy bonus. The TG diplomatic translators is nice to have, especialy if you don't share the license
One thing to know is that the AI can exchange techs (they won't hesitate to do it at higher level). So don't fear to exchange the same tech to all AI in the same turn. Since you are playing at low level, you may want to exchange tech for cash (don't work at higher level). It is better to be able to use in exchange the same tech with all AI than to discover that you can only trade with one few turns. Some tech needs to be kept as long as possible: the one associated with diplomatic bonus, trade goods and galactic wonder

It is better to use tech in your exchange. And don't worry about your hard earned tech: tech trading with AI is one of the keys at maso level. So you will need to live with the fact that unless your are a superpower in the galaxy, you won't have a tech monopoly for long time. You just need to know what tech they will research (and spying help you since at a certain spying level, you will be able to know what their current research is), in order to let them doing the research, if possible



                          
#1495  by Citizen MarekDeMalek - 12/7/2004 6:29:23 AM

I'll give it a shot...

Its gonna take a while before I get to know the values of techs, what to trade for what, etcettera

But I'll definitely try it out.
I think its a bit late to save the game I am busy playing on though...

I'll just have to finish this one the old fashioned way... SMASH AND BURN...

            
#1496  by Diplomat Peace Phoenix - 12/7/2004 6:33:33 AM

Just a question: you have found when the diplomatic bargain will be accepted and when it will be refused, right?

                          
#1497  by Citizen MarekDeMalek - 12/7/2004 6:57:21 AM

I select some stuff and say send...

They then either say thank you very much or they laugh in my face "Tap Tap, is this thing on?"
Is that what you mean?

Or is there some other mechanism to forecast their reply?

            
#1498  by Diplomat Peace Phoenix - 12/7/2004 6:59:27 AM

Or is there some other mechanism to forecast their reply?

Take a look at the color of the exchange

                          
#1499  by Diplomat Technician - 12/7/2004 7:09:39 AM

You can tell by the colour of the trade goods if a race is going to accept a trade or not.

Say if a minor has Battleship and you want it keep adding techs to the offer until the text changes colour and they will accept the trade.

When I do something that may upset the majors I do one of two things.

Save the game. I can restore the game if I do not like what happens.

or

Go the war, if the AI is stronger than me I bribe other majors to be my ally, start destablizing the major I am at war with.


For example a game yesterday one of the majors decided Humanity made better slaves than Allies. They were the strongest race across the board.

1) I bribed the other races to be my ally. They all declared war on my enemy.

2) Set destablization to max

3) Increase military spending

Well my enemy was only able to get a few ships to my systems and in about 5 or 6 turns I got the message we may of miscalulated.....

Please lets us end this war.

                          
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