|
|
|
|
|
Planet Quality
|
|
|
|
|
I've read that you get less income from planets that are lower than class 15, how exactly does this work (is it a small or large decrease)? Also, do you still get a penalty after building lots of improvements like soil enrichment, and therefore rasing the class to 15?
| |
|
|
Additional to the lower quality of the planet which means lower moral, lower production, lower taxes, lower influence etc. you have to pay an additional fee of 5 BC per month. Thus you really need to bring the planets to PQ 15 or higher as fast as possibl. And you should not settle the low PQ planets before you can afford it.
The main reason to settle on low PQ planets is influence. Either stars with a high basic influence value ( look here Link ) or nearby the alien words when you are ready to go after them via culture.
| |
|
OK, thanks. Have I got this right: once you rasie the PQ to above 15, there is no longer a penalty?
| |
|
|
|
|
by Citizen Damien Ward - 2/7/2006 10:51:18 PM I've read that you get less income from planets that are lower than class 15, how exactly does this work (is it a small or large decrease)? Also, do you still get a penalty after building lots of improvements like soil enrichment, and therefore rasing the class to 15? |
|
From a FAQ I found:
If the planet you colonize is under PQ 15 it costs 5bc per turn for life support. Under PQ 10 it costs 5 plus 10 times the government level.
Imperial 5 + 1 x 10 = 15bc/month
Republic 5 + 2 x 10 = 25bc/month
Democracy 5 + 3 x 10 = 35bc/month
Federation 5 + 4 x 10 = 45bc/month
There's also the Morale boost:
Class Bonus Morale
15 0 89%
16 7 96%
17 14 103%
18 21 110%
19 29 118%
20 36 125%
21 44 133%
22 51 140%
23 59 148%
24 67 156%
25 75 164%
26 84 173%
Does the morale boost go negative at lower PQs? I don't know. If I were programming it, it would. YMMV
| |
|
|
|
|
|
|
|
|
Copyright 1995-2024 Stardock Corporation. All rights reservered.
Site created by Pixtudio and Stardock, designed by Pixtudio.
|
|