How many starbases do you like to have in a sector to help planets with their production? Do you start to suffer penalties with too many in a sector? Thanks for any help
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#2
by Citizen civgal - 12/7/2007 11:02:30 AM
I have not experimented much with starbases yet but I would be a player that would build them spread out too, but I got to make sure that I can defend my starbases too.
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#4
by Citizen Geocacher - 12/12/2007 3:22:25 PM
I still have so much to learn about this game! I was in a battle with the Dregnin when one of my ships flew into an area with my Terror Stars. My precusor Ranger had his 'speed' go from 10 - 40, what fun!
At what level of ability does the computer start to actively use Terror Stars? One more question, what is the highest level of defense you have encountered when invading a planet? I ran into a planet that was def 41 that I had to overwhelm in numbers to take with conventional warfare. Well back to the game
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#6
by Citizen Geocacher - 12/13/2007 3:18:52 PM
I just hate messing up a planets enhancements or quality with Tidal Disruptors or Core attacks, although I do like the mini soldiers on occasion.
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#8
by Citizen Geocacher - 12/14/2007 3:10:52 PM
I win just fine thanks, the sacrifice is in the soldiers I lose as opposed to the planet enhancements or quality. Better to have a fully functioning planet than dead weight screwing up my economy.
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#10
by Citizen Geocacher - 12/14/2007 7:01:30 PM
Wait, are you trying to say there is only one way to play this game? lol. I mean get a grip, it is just a way I enjoy playing. Don't remember bashing anyone for their strategy...jeez.
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