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I haven't played with "luck" for a while but when I did, "finding" rangers was the obvious benefit. I read months ago that luck also helps your ship to shoot first during combat but I didn't pay enough attention to this during gameplay. Would someone care to comment on other benefits of luck?
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Luck ability is still not fleshed out sufficiently, according to Brad.
Personally doesn't think it does much currently but we had players over the months claiming that this ability does wonderous things, including giving the player a better start with more yellows!
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30? You mean a 26 or 20 with colonization bonuses? The only natural occuring planets are from 1-20 and 26.
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The luck stat is no fully fleshed out? It seems to get me some Lucky Rangers occassionally, but not much more...so I can see the lacking of...fleshed out-ness. I take it that the same goes for Creativity...not being fully fleshed out, I mean. It seems to do NOTHING whatsoever.
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Yupp, luck is quite solid. I've been experimenting with Luck and Universalists for +50% luck. I generally by the time battleships roll around (on normal) have a full complement of Rangers for active defence and the starting position is generally above average often brilliant (20 planet withing two spaces and 26 planet as Sol V). Out of curiosity is there a luck & creativity synergy?
[Message Edited]
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I love luck, I once got a ranger in the early Battlecruiser era (corvettes still in wide use with battle cruisers while the Drengins have Frigates, scary.) needless to say, that ship got me 3 of their planets.
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I took 25% luck on my last game and got a ranger for three turns, although it was fairly late in the game. As far as starting position, I don't think it helped a bit.
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