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 | | My empire is expanding quickly, however there is a series of uncolonized class 18 planets just far out of my colony ships' reach. | 
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 Are they any low PQ planets that could be used as range extender?
 
 
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| That's too funny...
   
 I guess I could see doing that for a 26, but for 3 18's? that's 24 scouts. Holy tomatoes.
 
 -Smack
 
 
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| A constructor would be quicker to build than eight scouts, and would definitely extend your range, if the logistics didn't cause a problem.
 I do use the ring of eight ships technique, but only to protect valued minors from conquest by others.
 
 
 
 
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| hmm thats a good tatic never thought of that.
 
 
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| I was thinking about this and thought I should mention another cheap trick...
 
 3 scouts manouvered in front of a speed 2 colony ship will reduce it's progress to 1 square/turn.
 
 5 scouts will stop a speed 2. Place them in a line in front of the wave of colony ships.
 
 5 scouts will reduce a speed 3 colony ship to 1 square of progress. And so on. Often you can buy time with these tactics, IF you are silly enough to have that many scouts/drones in the neighborhood.
 
 -Smack
 
 
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