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Basically you have to get research every tech that is available. There are some techs about 3/4 up the tech tree that give research bonuses. There is the NANO Trade good that will help out.
Getting the tech victory is typically the longest victory in turns to get. Other victories are much shorter.
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It helps if you have a planet like I had last game: Macedonia I, size 39, research 212+1062 per turn Even though I had nearly 3/4 of the galaxy by that time and was spending around 30% of income on tech, some high level stuff still came in at taking 17 turns to research, I think I was 3 techs away from a tech victory when I got a cultural one.
I'd be interested how the 'tech victory' percentage gets calculated on the menu screen - when I was already on the very last branch of research it still showed <20% tech victory. Pshaw.
-Peter
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I think it is a percentage of how much of the cost of the techs you need to win you have paid. Final Frontier is painfully expensive, so that is most of the percentage.
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I'd be interested how the 'tech victory' percentage gets calculated on the menu screen - when I was already on the very last branch of research it still showed <20% tech victory. Pshaw. |
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It may be that bug that appeard in 1.20 that didn't actually show the total techs you had, only the ones you had researched since the last load. I can't remember if that has been patched or not.
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I was playing the game on the easiest setting, had most of the galaxy in my control except for about 1/3 of it. I set my research to 100% and it took like 15 tuurns to finish the last tech. it is alot more expensive than all the others.
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