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Do you still think GalCiv 1 is fun even with GalCiv II out?
758 votes
1- Yes
2- No


Very new comer needs help..
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by Citizen Odyseus - 8/20/2004 8:15:39 PM

I bought GalCiv 2 weeks ago and after 14 days of playing still cant seem to get the hang of it. I usually love this type of game (X2 and CivIII). Whilst playing all my planets are continually running out of resources. What do I need to do to rectify this problem ? Also I begin play buying 3 or 4 colony ships,should I send them out to other stars or should I colonize planets in my own solar systems first?

Thanx
Danny

      
#1  by Citizen Matthew Downie - 8/21/2004 6:24:04 AM

Running out of resources - I assume that means you're running out of money.
To avoid running out of money:
(1) Increase your tax rate on your first turn, to 40-50%.
(2) Do not 'buy' colony ships. Build them. If you set 'spend rate' to 100% and social and research spending to 0%, you can produce colony ships at a fairly high rate without risking bankrupcy.
(3) Do not colonise planets unless they have reasonable Planet Quality (preferably 15+).
(4) Create trade routes as soon as you can - they are more profitable than they sound.
(5) At low difficulty levels, you can sell technologies to AI races for money. High Diplomacy is a big help.

Now, should you send your colony ships out to other stars or colonise your own solar systems? It depends on the the Planet Qualities available. Generally, it's better to colonise empty systems, because if you don't, the AI will. Planets in systems you control are safe from alien colony ships and can be colonised later. On the other hand, if there's a really good planet you can colonise right away, do it, and your new planet can immediately start to help produce colony ships.


                          
#2  by Citizen TaraFox - 8/28/2004 8:00:47 AM

I agree with matthew but it may be benificial to buy you first colony ship if there are two or three stars with good planet qualty within easy reech also if you are constantly going bancrupt then i suggest that when you set up a new game put most of you races skill point bonuses in economics sensors and social production it works for me

      
#3  by Diplomat Peace Phoenix - 8/28/2004 3:31:25 PM

also if you are constantly going bancrupt then i suggest that when you set up a new game put most of you races skill point bonuses in economics sensors and social production


Well points put in social production are put an paid production. there isn't any free production associated with empire wide social production bonus. so you will spend more.

Have a good morale is better to avoid deficit since it allow to raise taxes and still being at 100% morale

                          
#4  by Veteran Cosmic Fox - 8/30/2004 6:18:31 AM

Peace Phoenix makes some good solid points. I agree with him.

Geraint Walters makes good points and it makes sense. I found that all my games go along much better with a strong economic boost. There are many Mods that have been made to give you some added bonuses you may want to consider playing with.

NeoTech Gaming Network http://www.neotechgaming.com Link Sci-fi themed website.

                      
#5  by Citizen nubnlrd - 10/2/2004 12:31:53 AM



Running out of resources means that you are not allocating any money toward that development on your sliders. You need to allocate more money to social and/or mnilitary or increase your government spemding. It took me a minute to figure this out. Hope it helps.

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