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Do you still think GalCiv 1 is fun even with GalCiv II out?
758 votes
1- Yes
2- No


Choosing ur Empire's morality
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by Citizen papermuscles - 4/2/2005 5:23:05 PM

ok, usually(ie all the time) i play as an evil(just look at my morality face) empire. When i first started playing, it seemed like common sense, i mean, when ur first starting out in the galaxy, 20% + planet quality, or 15% production bonuses seem REALLY attractive. but since it seems like i'm surrounded by do gooders(j/k, u evil acedemy rejects are all right) it must give u a pretty decnet adavantage later on in the ballgame to be a saintly empire. so, that is my question, what is better, evil or good?

                    
#1  by Citizen Amaymon - 4/2/2005 6:50:53 PM

With a good morality, you get better improvements later in the game.

Here are some other hints colected from older posts in this forum:

"From a strategic point of view, the benefits of good (more likely to exchange trade, a trade booster wonder, trade centers planet improvement, more likely to ally, and immunity to the fundamentalists minor AI) may lend a benefit over the entire galaxy.

The evil choice may lend a benefit mostly on one planet in the galaxy (like a nice big PQ boost) and actually cause problems over time (less trade and watch out for the fundamentalists).

This is a generalization of sorts but some might find good a little easier on big maps with abundant habitability while evil might be easier on smaller maps or rare habitability.

So far those seem the major strategic advantages of good & evil to me. Can't have too many trade routes or too many bc but those fundamentalists can wreck a good party

The difference between your morality and that of any particular AI seems to affect how fast your relationship degrades...

If you are good, good races will like you more, evil less..."

Hope this helps you a bit.


[Message Edited]

                      
#2  by Citizen Zerenoth9 - 7/30/2007 2:17:29 PM

Hey you are a pure good empire not evil

                    
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