If I trade a freighter to the AI, what is considered to be the "origin" planet for that freighter? In other words, can I quickly nab an AI trade route by building a freighter, parking it outside my planet, and trading it away? Or does the freighter have to return to an AI planet first and "reset" it's "origin", and then return to my planet to set a trade route?
I tried this once with the Drengin, and they just moved their newly traded freighters back to their own planets and kept them in orbit. Doh!
| |
|
The origin becomes the closest star to whatever planet you decide to trade with.
| |
|
So in other words....I could, in theory, trade a whack of my freighters to a minor race...and they could then form trade routes with me with the very same freighters the next turn?
I haven't managed to get this to work yet, but I read a post by Za H on another thread stating how it's possible to lead a minor race into doing all it's trading with you via intelligent freighter trading (trade freighters to them that are sitting right beside your best planets).
| |
|
#3
by Veteran Za H - 5/8/2003 1:28:33 PM
I heard it from others and vaguely remember getting it to work in one of my past games. Might be worth testing it again just to make sure it still works. CariElf said there were some problems with ship homebases when the planet of origin was conquered or destroyed I think, and I don't know if that applied to ships being traded.
| |
|
#4
by Veteran Za H - 5/8/2003 1:40:35 PM
Looks like traded ships are in limbo for now. I loaded up an old game, built nearly a hundred freighters and gifted them to a new minor. The freighters all headed straight back for the minor home world and never came out again. It looks like they get their homebase cleared too, so we'll have to wait till the next patch to get our cheese
| |
|
|
|
|