I was playing a medium map with the 25%luck bonus on. Very soon into the game i found a precursor ranger on earth, so i was thinkin this is cool. In the next year i discovered three more plus 15 corvettes. Now i figured i was screwed because i was going way into debt with the maintenance costs. Has anyone else tried the luck bonus?? was i just extremely lucky or does this happen all the time.
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That's extremely good luck, even with lucky. Take it as a very rare lucky break. As for the maintenance costs, you can disband excess craft to cut back on the cost. That early, a pair of rangers is really all you need- send them out with transports in tow, and invade everyone.
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sell them to other civ's, wouldn't that defeat the purpose of having them early in the game. Although i could sell them to a minor civ.
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#4
by Veteran fsk5809 - 5/19/2003 11:42:08 AM
Selling them to a minor civ is best, especially if the minor civ is your trading partner.
Obviously, you aren't going to sell them to a major civ that's doing well. If you want peace, sell/gift them to the weaker major civs. If you want a resource, park them and some constructors near a resource, and sell/gift the ships when war breaks out.
In the short term, selling ships to weak majors keeps them in the game, so you can culturally flip them or invade yourself later (rather than letting another major take the planets). You also weaken your major competitor who is at war with them. The AIs don't seem to realize that giving ships to their enemy is a hostile act. In the long term, selling ships to weak majors will ruin their economy on maintenance and tribute costs.
I find that I can usually sell ships for more than my cost of production. That is, a corvette costs 50 (minus production bonuses). If I can sell my corvettes for more than 50 each, I'm making a proft.
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No, it was not a cooincidence. There has to be a glitch in the game. I have had the same thing happen twice, though in neither case was it quite as spectacular as the original poster's case. Take last time. I had the luck bonus. Nothing happens for a long time. Then I get four or five Rangers in the space of about 6 or 7 turns. After that... nothing, again, for the rest of the game. The time before that it was the same, except I only got like 3.
-Drake
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#6
by Citizen Drav - 5/21/2003 5:05:55 PM
I had the Yor discover a ranger one time. Boy did that suck.
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Now im playing a large map w/no luck bonus and yet i found 4 rangers early in the game and now i am slaughtering everybody. Its kind of fun but takes the challenge out of the game because i had them run around collecting bonuses and now they have 30+ attack and defense
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For Luck, most of the time its always a Ranger... I don't mind it, afterall you can do some exploring w/ it... hehee
I don't really like the extra corvettes, if it were BattleAxe's or BattleHammers, then OH YEAH! BRING IT ON!
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#12
by Citizen I-Founder - 5/28/2003 12:24:57 AM
I was playing a beginner level game, small universe, and relatively early on discovered a ranger. First thing I did was send it to destroy every ship surrounding every planet owned by the next most powerful civ. Later still, a second ranger popped up. As I was waiting for transports to reach the last planet owned by this other civ, they suddenly found 100 corvettes, enough to take out 1 of the two rangers and still have about 25 corvettes left over.
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