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Do you still think GalCiv 1 is fun even with GalCiv II out?
758 votes
1- Yes
2- No


Different stars
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by Citizen Wraith10 - 7/30/2003 12:28:04 AM

I know yellow stars are the most habitable but can anyone tell me about the other colors of stars?

                    
#1  by Citizen musicfan55 - 7/31/2003 6:55:45 PM

The purples are really good stars but rare (about PQ 26?). On the 0 to 14 planets I have not noticed a correlation with the star color and planet quality. When I colonize 13 & 14 (and 12 with the 5% PQ choice), I get all kinds of stars of different sizes and color.

Rick



                           Posted via Stardock Central
#2  by Citizen Rabid Rob - 8/2/2003 2:27:12 PM

Purple stars are yellow stars with an influence bonus, but no bonus to PQ far as I can tell. Purple and yellow always have PQ 15+ planet, yellow stars seem to be worth ~10 influence, and purple ~20.

Notice that when a minor race appears, they convert their star to yellow. I want that tech 8-)

Every other star, regardless of color, will pretty much suck. Rarely, however, you will find a star system with ~50 influence, supposedly from Precurser left overs. Have a party there!



                  
#3  by Citizen musicfan55 - 8/2/2003 3:31:57 PM

After reading Rabid Bob's post, I should have said that the purple stars I have seen have been higher PQ. But since I have only played about 20 games and not seen many purples, my observations may not extrapolate to whether all purples are good PQ. On the other hand, since I colonize PQ 13 & 14, I can't say they "suck". To me the "it sucks" category belongs to those stars who have no planets that you can't get to PQ15 or more even with both Soil & Habitat 10% PQ bonuses.

Rick



                           Posted via Stardock Central
#4  by Citizen Rabid Rob - 8/3/2003 3:17:23 PM

Colonizing the sub 15's is a bit of an ongoing argument, it seems

My take (which is why I say they suck ) is that the sub 15's aren't ever gonna be able to pay well or produce well. GalCiv is set up so that high PQ planets will perform a lot better. After awhile, heck, even those PQ 15 planets start to seem wimpy

All that aside, though, there are times when those sub 15's become attractive. Especially when I'm a long way from being top dog in the galaxy

                  
#5  by Veteran Nand1 - 8/4/2003 8:55:12 PM

Or you could just download my new improvements mod and use life-seeding for another 10% bonus.

                      
#6  by Veteran vincible - 8/4/2003 10:36:32 PM

I just tried your improvements. They're fun! But probably not for the long term, at least for me. The main thing is that it's unbalancing: the AI doesn't realize that Improved Environmental Control is now a great tech, and doesn't research it until late game.
[Message Edited]

                        
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