Ok, I got the game recently and been putting many many hours into it and finally worked my way up into having Terror Stars. I got to admit, its cool being able to build an armada of these things but I have come across some better uses than just simply blowing things up. Im betting im not the only one who has seen this but Terror stars are capable of becoming mobile culture centers for bombing other CIVs with your culture.
I realize that they move slowly, which is where this next tip comes in handy. This is something i am not entirely sure of. It may be a glitch or something else but I have discovered how to Tow a terror star. Follow these instructions VERY CLOSELY and it might be possible for you to do the same. I dont know whether or not this is a glitch that occured in just a few copies(mine being one of them) or if it occured in all copies.Here are the steps.
1. build up a terror star with all that you will need to get it fully operational(this will require that it receive FULL upgrades into a terror star)
2. build a ship and send the ship to where the terror star is. I dont know which out of all the ships can do this but I have had the most luck with Frigates and Overlords.
3. now here comes the detailed part. place the ship on the same stack as the T.S. then click on the terror star in the stack.
4. Then make the stack a fleet by clicking on the green arrows at the far right.
5. Now choose a place somewhere that you would like it to travel and send it on autopilot, once it runs out of movement it will cycle over to whatever other ships you may need to move.
6. Finish your turn without clicking on the T.S. stack or touching it in any way and wait until the next turn.
7. when the next turn starts you need to find a ship and let the game cycle through them until it gets to choosing your T.S. Once it gets to the T.S., you should find that it has an increased movement. You will look at the movement on the T.S. and see why i think it is a glitch. The maximum move number is lower than the number of moves left(such as 7/1 moves left).
I cant garuntee this will work but this is how i got mine to move. If you get your stars to do this then say so or if you dont then tell otherwise so I know whether or not this is a unique instance.
Good Luck Everyone
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I hope it doesnt get fixed. Its nice to have them be able to move into their territory far faster than your enemies can muster ships to stop it.
Too bad the AI is too stupid to figure out how to use the bug.
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Yep, fixed.
I haven't tried the new cinematic though. In fact, I haven't blown up a star since I started playing. Blowing up a good planet is a real waste.
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AFAIK, you can't zap uninhabitated stars, LDiCesare.
Will load up an old save and test it.
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AFAIK, you can't zap uninhabitated stars, LDiCesare. |
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Colonize a class 1 with 1M pop, give it to an AI, then blow it up.
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That's if the AI don't disband it first.
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ah culture stars.
fear will keep the local systems in line.
[Message Edited]
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That's if the AI don't disband it first. |
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You'll get at least one turn to do it in. Mass build the terror star with a fleet of constructors, then colonize/trade/exterminate.
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